Guerre Éclair
May 1940. German forces gather along the borders of France, Belgium, and the Netherlands. Expecting a repeat of the First World War, the Allies prepare a static defence—but the German High Command has very different plans.
Guerre Éclair is a tense two-player, card-driven game covering the invasion of Western Europe. One player commands the German forces, striking with speed, deception, and concentrated armour. Your units begin hidden, and even your victory conditions are not fully revealed—forcing your opponent to second-guess every move.
The Allied player controls French and British forces, faced with a difficult choice: spread thin to guard every approach, or gamble on predicting German intentions and mass for a decisive counter-attack.
Careful card play, maintaining momentum, and precise positioning of your tank forces will determine the outcome. In this fast-moving contest of strategy and misdirection, the fate of Western Europe hangs in the balance.





Description
May 1940. German forces gather along the borders of France, Belgium, and the Netherlands. Expecting a repeat of the First World War, the Allies prepare a static defence—but the German High Command has very different plans.
Guerre Éclair is a tense two-player, card-driven game covering the invasion of Western Europe. One player commands the German forces, striking with speed, deception, and concentrated armour. Your units begin hidden, and even your victory conditions are not fully revealed—forcing your opponent to second-guess every move.
The Allied player controls French and British forces, faced with a difficult choice: spread thin to guard every approach, or gamble on predicting German intentions and mass for a decisive counter-attack.
Careful card play, maintaining momentum, and precise positioning of your tank forces will determine the outcome. In this fast-moving contest of strategy and misdirection, the fate of Western Europe hangs in the balance.














